DevBoid
Where games get made. One session at a time, one world at a time.
Project Mind
A 2D game set in golden-hour Mumbai. Environment art, lore, characters, and systems — built from scratch in Unity.
Recent Sessions
Sky & Environment Pass
Painted the golden-hour sky. Layered clouds with parallax depth. First time the city actually felt alive.
Environment ArtMumbai Building Tileset
Finished the first wall section pack. 3 variations, 3 window styles. Enough to build a full block.
Asset CreationWorld Lore Draft v1
Mapped out the five districts of the game world. Each one tied to a real part of Mumbai's identity.
World BuildingGames I Learn From
Playing is research. Every game I finish teaches me something about pacing, feel, or design I carry into Project Mind.
— Writeups coming soon.
Tutorials & Notes
When I figure something out, I write it down. Tutorials, dev notes, Unity tips — all in Writing.
Go to Writing →